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➜ Updated regularly—revisit often
➜ Latest entry_ 03.20.2026
➜ Updated regularly—revisit often
➜ Latest entry_ 03.20.2026
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⛶ Packaging & Print
⛶ Renders
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━━━━━━━━━━━━━━━━━━━━━━━━
⛶ Packaging & Print
⛶ Renders
⛶ Retouching
⛶ Branding
⛶ Concept Development
➜ NubyTech work
⛶ Other
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2005 | Capcom Resident Evil 4 Chainsaw Controller (PlayStation 2) — NubyTech
Product concept development — Design process
Product concept development — Design process
The PlayStation 2 version of the Resident Evil Chainsaw Controller was planned as a step up from the GameCube version, featuring a highly detailed chainsaw design while maintaining the sense of a functional collectible. Later, the shape of the blade was revised to appear more realistic and, unlike the GameCube version, less toy-like. Inspired by the Onimusha 3 PlayStation 2 Katana Controller, the Resident Evil 4 Chainsaw Controller was conceived primarily as a collectible display piece to show off on a shelf rather than as a practical controller, although it is fully functional. The PS2 version retained the blood splatter effects while adding a serial-number plaque and a start-button pull cord that produces a real chainsaw sound effect.
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2005 | Capcom Resident Evil 4 Chainsaw Controller (PlayStation 2) — NubyTech
Product concept development — Design process
Product concept development — Design process
The first non-functional PS2 Chainsaw Controller prototype used a yellow enclosure, matching the GameCube version. It also featured the same blade design, which I later updated for the final version to give it a more realistic appearance. After the creative team decided the PlayStation 2 controller would be orange instead, I photographed the prototype and created a Photoshop color mockup to visualize the new direction. I also designed the signature stand around the controller, which later became integrated into the final display-case packaging for the collectible. The original yellow prototype used for the mockup was auctioned in 2026.
Some images courtesy of Heritage Auctions (ha.com). Used for portfolio presentation purposes only.
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2004 | Capcom Resident Evil 4 Chainsaw Controller Manual Ad (GameCube) — NubyTech
Photography / Photo retouching / Print — Published
Photography / Photo retouching / Print — Published
Photos taken in Zapopan, Mexico — October 2004
This page is currently under construction—
In the meantime, you can check out my work
for NubyTech on Behance
In the meantime, you can check out my work
for NubyTech on Behance
This archive is a work in progress
Please check back soon for more entries
© Alfredo Tato and their respective rights holders.
Do not reproduce without express written consent.
Guadalajara, Mexico — Central Time (GMT-06:00)
Do not reproduce without express written consent.
Guadalajara, Mexico — Central Time (GMT-06:00)